Thursday, June 5, 2025

Video Game Review: Doom: The Dark Ages


 Doom: The Dark Ages is id Software's third game in their reboot trilogy that started with 2016's Doom. Technically a prequel, The Dark Ages shows what the Doom Slayer (uuggghh) was up to with his pals the Night Sentinels before he was sealed in a sarcophagus and opened in the first game. The tonal shift that occurred in Doom Eternal is back; unlike in Doom 2016, the narrative vibe is more Saturday morning cartoon than grindhouse horror rip and tear. And that's okay, I guess--John Carmack himself stated that a story in a video game is like a story in a porno--but the first game in the new trilogy hit the proverbial nail on the head so well with its contempt for bullshit narrative (the Slayer interrupts a droning monologue on how to carefully remove a piece of tech by just ripping the fucking thing out of the console) that it's ironic how far id have abandoned that approach. There's a turret setpiece, multiple giant Mech fights, and a cybernetic dragon to ride on in The Dark Ages, along with cutscenes featuring po-faced musclemen droning on about plot details no one in their right mind will care about. However, nobody is here for the story, and what's really notable is that The Dark Ages has pivoted its combat loops from Doom Eternal, which was a significant complication compared 2016's Doom. You no longer have to juggle armor, health, and ammo with the flame belch, glory kill, and chainsaw respectively, for fodder enemies will drop all three consumables when they die if you are low. Through the upgrade system, you'll eventually unlock a armor drop ability for the shotgun, as well as health drops for the ravager skull weapon, and an ammo drop for the mace. That's right, a mace--The Dark Ages's main selling point this time around is a melee system that features a throwable chainsaw shield that can parry projectiles back at the demons. The shield is a hoot, I will admit, and parrying doesn't feel that out of place in a Doom game, although fodder enemies probably shouldn't emit projectiles, since it's a little too easy to die from some little bastard spawning behind you as you battle the big baddies. The arsenal has also been tweaked, with two weapons of each type located in each slot. For example, you have two plasma rifles: the accelerator, which is inaccurate but fast-firing; and the cycler, which is slower but emits shock damage that can travel from enemy to enemy. Although all the weapons are useful and cool, you'll find yourself gravitating back to the basic shotgun for its armor shedding ability, as well as the plasma cycler, which just destroys mobs. The skull weapons (ravager and pummeler) are also good for crowd control, and the chainshot destroys armor, which really comes in handy. The super-shotgun, rocket launcher, grenade launcher, and nail gun weapons were used sparsely in my playthrough. As for the enemies, they have also been redesigned to fit the medieval theme. There are armored versions of the hellknight, macubus, and arachnotron, all of which need to have their armor heated up by damage and then busted off with either a melee shot, a shield throw, or a blow from the chainshot. It's a fun and challenging system, but not quite the FPS chess from Doom Eternal. While I liked Eternal, I think the Ancient Gods DLC pushed that combat system as far as it could go. Doom was never about difficulty, a la Dark Souls, and The Dark Ages represents a return to a more manageable challenge, although you can really customize and crank up the difficulty, if you're that sort of masochist.

The level design is pretty good, with the Night Sentinel maps being the worst and the Hell and Lovecraft-influenced ones being the best. Spoiler: Cuthulu himself makes an appearance and you even get to kick his ass, that is, after you battle your way out of his guts. Giant monster, Giger-influenced tentacles, non-Euclidean geometry--The Dark Ages has some creative imagery and wonderfully grotesque aesthetics comparable to Eternal's ruined cityscapes. Ray-tracing is mandatory for the game, although its effects were pretty understated, which is probably why it runs so well. With most settings close or maxed out, The Dark Ages manages a frame rate of around 70 to 80 frames per second on an RTX 3080 at 1440p using DLSS Quality upscaling. It doesn't seem to be in any way CPU-bound, and unlike your average Unreal Engine title, frame time graphs are smooth with not a stutter or hitch in sight. This is a nice-looking game that runs well, a true rarity in the PC triple-A space lately (I'm thinking of Oblivion Remastered and Spider-man 2, two titles I've played this year that have their share of performance issues). The Dark Ages might not be the best of the series, but it's a really good single-player FPS, and you got to hand it to id Software for changing things up again instead of simply putting out Doom Eternal 2

Screenshots below:

















    

Saturday, May 31, 2025

New Music: Water

 

A Theme Park Mistress standard, Water dates back to 2012. A dreamy trip into the deep, written, if I remember correctly, for Jeff Buckley, who drowned after taking a spontaneous dip in a river. This version uses more instrumentation than the original demo, with the main riff of the verse played on a keyboard using the 1969 organ patch from Propellerhead Reason. My Fender acoustic along with my Stratocaster through a Big Muff also are featured.

Monday, May 26, 2025

New Music: Lost Without End

 

I did a country-fried version of Lost Without End, complete with twangy guitars and piano. Just a simple song about being a hobo drunk. Let the good times roll.

Sunday, May 25, 2025

New Music: Horror Stories

 

I wrote this in Muncie when I was staying in a tiny house for 300 dollars a month with some dude whom I never talked to and whose name I cannot remember. This version is the definitive one--it has a punk arrangement that always suited the song--and I managed to record it in about two hours today after getting the drums down. The guitar tracks are done with my Stratocaster on the bridge pickup with the tone knob rolled down to about 6, played through a TS-57 Tube Screamer and my Epiphone Blues Custom. You can get a good heavy tone with single coils! Humbuckers are cool, but I prefer the color of single coil pickups. Just my humble opinion.

Monday, May 19, 2025

Video Game Review: Marvel's Spider-Man 2

 

Spider-Man 2 is Sony's followup to 2018's successful Spider-Man, and it is in most respects a classic iterative sequel, delivering a bigger story with more cinematic set pieces, gameplay improvements, and more life-like New York to swing around. This time, you can switch between Miles Morales and Peter Parker, and although they play similarly, Miles has electrical abilities that differentiate his powers from Peter's, who goes through much of the game with the symbiote suit. Kraven the hunter is the main antagonist for about two-thirds of the runtime, until Venom shows up, with much fanfare. Sandman and the Lizard also make notable appearances, with the former appearing at the start of the game and more or less recreating his gigantic form from Sam Rami's Spider-Man 3. The story involves the dual Spider-Men attempting to prevent Kraven from offing their rogue's gallery, until the appearance of Harry Osborn, who has kept his life-threatening illness at bay with a biological suit of unknown origins, diverts Pete's attention. You can probably predict the rest, but playing through Spider-Man 2 is at least as enjoyable as watching one of his classic flicks. I have been thoroughly pursuing the sidequests, not just because of their quality (do the one involving Mysterio's virtual reality game) but because it's just plain fun to traverse this hyper-detailed New York. Both Pete and Miles have web-wings which allows them to fly alongside their web-slinging, and it is thrilling to glide in-between towering skyscrapers and across New York Bay. High quality ray-traced reflections look excellent and really add to the immersion. Combat has been expanded since the first game, with both Spider-Men having special abilities that they tap into during battle along with an array of gadgets and combo moves. Two-thirds in, you'll really master the system and start handling massive mobs with the supernatural dexterity of a spider-powered hero. All in all, Spider-Man 2 is right up there with God of War: Ragnarok as one of the best singleplayer games I've experienced this year.

 

A note on the PC version; it's not quite as good as you would really expect from Sony and Nixxies, who did the port. When it was released earlier this year, it was full of crashes and bugs and had terrible performance on even high-end hardware. A couple months later, the bugs aren't really plentiful (I got stuck behind level geometry a couple of times), but Spider-Man 2 still crashes more than is really acceptable. There's nothing that really prompts the crashes; sometimes I'll play for an hour or more and it will crash, other times just a few minutes. As for performance, this game is ridiculously CPU-heavy with ray-tracing enabled, especially when you consider how the Playstation 5 sports a down-clocked Zen 2 CPU. A smooth sixty frames per second is not possible without frame generation on my hardware. However, FSR frame gen can be enabled along with Nvidia's Reflex anti-lag tech and DLSS upscaling, and the result is pretty good. I played the game with an RTX 3080 and a Ryzen 7 5800x with a mix of High and Very High settings, with ray-traced reflections and interiors enabled on Very High at 1440p DLSS Quality, and my frame rates varied between 120 and 80 fps. I didn't notice any input lag or visual bugs due to frame gen, so I'd definitely enable it.

 In conclusion, Spider-Man 2 looks great and plays great, but asks for some serious hardware and requires frame generation to run smoothly on PC. It think it's worth the asking price at this point, but it is a shame that Nixxes couldn't port the title to PC without some hurdles. Screenshots below:
















 

Saturday, May 17, 2025

Bad Poetry: 2025

 

2025

Have we exhumed the corpse of sincerity

From its postmodern grave?

Have we dusted off the ideologies

of the dead past

To play dress up

Like a Nazi at a dinner party

Shooting the salute

With a wry grin

And a shrug of the shoulders?

Stochastic anarchy is a term

That I did not invent.

Metamodernism: the oscillation between

Sincere belief and ironic detachment.

One minute you are a Fascist on the stage,

The next you are a provocateur

Engaging in cosplay

To critique the illiberalism

of the liberal establishment.

People have a desire for truth

But it cannot exist

In a world of disinformation

Where computer algorithms

Trained on bullshit

Are increasingly appealed to

And utilized

By children too lazy to use their brain.

If we are past the time of labels,

If we parade the corpse around

moving its arms and hands

In a ghoulish dance,

Making a mockery of humanity,

What future can we embrace?

Call the truth the truth

But we don’t know what truth is anymore

Since we are outsourcing thought

To the vanity of billionaires

And Silicon Valley firms

Disinterested in any concept

That doesn’t raise their valuation.

We have to remember the past

Not to use as fodder for memetic creation,

But as a reference on how to learn

How to think

How to act.

There is agency

In admitting

You are an agent.


Sunday, May 11, 2025

New Music: The Feel Good Dirge Of The Summer

 

I don't know why, but this song reminds me of Sly and The Family Stone's It's A Family Affair. It's a real bummer lyrically, but the music moves me, containing the slightest sliver of mellow hope. I'm really digging having an electric piano, although my favorite part of this song is when the dual guitars kick in. It's a real gut punch, a shock to the system (insert favorite cliche).

Friday, May 9, 2025

A Poem For Napoleon

 

A Poem For Napoleon

We took you from the Colerain SPCA

A little short puppy

With a tattoo 

Where your balls used to be.

The first time you met Lily,

You nipped her cheek so much that it bled.

In Cincinnati, you would sit on the armrest of the couch,

Legs spread out like a reptile,

Nose stuck beneath the blinds

To bark at any passersby you saw.

Prone to ear infections 

Due to your hairy Wookiee feet,

You would growl and snap

Whenever I tried to clean your ears.

Your nicknames were the following:

Pupperton-maximus,

Po-Po,

Wubus,

And wubbydoodle.

When they put you under at the vet

To clean your ears,

You clamped your tiny jaws

Onto a vet-tech's finger.

In your old age, you mellowed

and mostly kept around my heels

when I was in the kitchen.

Blind and deaf, you wandered out of the yard

Just last week to be picked up

By two older ladies 

Who took you

To David's vet clinic in Rising Sun.

You passed on the cool floors of the kitchen

Where you preferred to lay.

I buried you at the farm

Next to Lily

Your packmate

And true love.

I will miss your little short feet,

Your floppy ears,

Your shaggy coat,

And The way you rested your head

Chin jutting outward.

Little old man,

Last of the pack,

Vestige of my youth,

My first dog.

Goodbye.


 

Saturday, May 3, 2025

New Music: Come With A Drink

 

A Theme Park Mistress classic, Come With A Drink dates back to 2010. A moody lamentation for alcohol and direction in the winter gloom, this version is mostly piano driven, as opposed to the original, which relied on rough, jangling guitars.

Friday, April 25, 2025

Video Game Review: Disco Elysium

 

Yeah...

I am very late to the party, for Disco Elysium is already famous for being a modern classic of RPG genre, and so my review, coming years after its release, has little reason to exist other than to tell you, my hypothetical reader, what I think of it. Quite simply, it's a marvelous game. A role-playing experience with heavy adventure game roots (you will spend all of your time reading, listening, pointing, and clicking) Disco Elysium is about an alcoholic police detective who awakens in a hotel room with no memory of his self or past life. After a few conversations in the Whirling Rags (your hotel), you discover a personal path of desolation and destruction that points to one hell of a night. Your detective was sent to the ruined city of Revachol, a post-war ghetto still suffering from a war that happened almost fifty years ago between the Communists and the Loyalist factions, to solve the murder of a hanged mercenary. In the present Revochal is controlled by the Coalition, a neoliberal government that adheres to a centrist philosophy the game calls Moralism. Politics and political ideologies are very relevant to Disco Elysium, but the game's main theme is the heavy burden of the past. Your detective is unable to recover from a broken relationship; similarly, Revochal cannot transcend its history of civil war and conquest. The disco dancer in the hotel whom you soon discover is very important to the case is running from past transgressions, and the murderer, without revealing too much, is a former deserter who cannot let go of a failed revolution. I played the detective as an empath and a physical being, the four main attributes being Intellect, Psyche, Motorics, and Physique, with six secondary skills being associated with those four. You'll have to pass various skill checks during lengthy conversations, and what skills you choose are important, for Disco Elysium is a game almost entirely about talking. Said conversations are fully-voiced and well-acted, and I often found myself listening to many of them instead of hurriedly clicking past to the next option. The dialogue is poetic and very well-written; here's a little sample from the end of the game, when you're speaking to a sentient cryptid that seems to have a completely alien perspective.

"I am the end of a narrow tunnel. Weightless. So light it only feels like "something" to be me. In truth--perhaps I'm nothing? I certainly do not have a soul. And if I did, it would never ache."

Disco Elysium's main designer is Estonian novelist Robert Kurvitz, and the game is based on the same setting as his novel Sacred and Terrible Air. According to Wikipedia, Kurvitz is a communist, and the history of Disco Elysium is dependent on Marxist theory. Class warfare, corrupt Union bosses, citizens taking the law into their own hands, governing forces attempting to hold what little is left together--this is a dense stew that doesn't necessarily point the player in the direction of the Comrade, although my cop managed reconcile his hustler drive with his occasional support of communist socio-economics. These ideologies can be researched and equipped under Thoughts, and they provide gameplay bonuses, as well as penalties. Thoughts such as Hobo-cop are nestled right next to Traditionalism and Radical Feminist. Disco Elysium wants you to be as invested in your political ideologies as your character's bizarre quirks and addictions.

My only real criticism of the game is there are a couple of skill checks that'll prevent your progress unless you increase them. One is pretty early; you encounter a racist Union henchman named Measurehead that'll kick your ass unless you've invested heavily in the Physical Instrument skill. You can steal a Union card and bypass him, if you see it--I didn't, and had to do other quests until I level up the aforementioned skill enough to put the behemoth in his place. I also had to reload a save because I progress locked myself on the first night by not having enough cash to pay for my hotel room, which was a pain, because I had to redo several quests, which meant clicking through a lot of dialogue that I'd already read.

Minor quibbles aside, Disco Elysium is a classic RPG adventure, and highly recommended to anyone who enjoys unconventional, well-written games. It's a true piece of art and up there with Baldur's Gate 3 as one of the best examples of the genre I've played.










     

Sunday, April 20, 2025

New Music: Someone To Come

 

A song about being your own savior (happy Easter!) done on my Yamaha piano while using Reason for bass and drum sounds. The mean streets of Aurora, Indiana are filmed in passing. What more is there to say? I enjoyed making this one.

Monday, April 14, 2025

Bad Poetry: A Wise Man

 

A wise man once said to me

"Son, when you see two birds

flying through the air

and a hawk swoops down 

and seizes one of them,

do not waste time thinking

about the one who became

a meal."

I don't trust men

who call themselves wise.

Is it wise to discard the fate

of the doomed?

Will their plight

drown us in misery?

It is hard not to drown now

floundering as we are

the churning waters lapping

against our outstretched arms.

The time of change is often 

the time of dying

And what bird could we be?

Will you soar tomorrow 

or have your bones cracked

by curved talons?

Yes, you cannot think about it

but in the dark of the early morn

my mind wanders to the ditch

and lingers in the cold caverns

where bodies become one

with the earth.

Maybe that bird deserved it.

Maybe he flew too high

or was seized by a strange impulse,

a manic stupidity,

and he danced for the hawk

and dared him to come and see

if his wings were faster,

if his talons were as sharp

as the wise folk said.

You're right, wise man.

I can't cry for him

or me

or anyone who dares death

with a reckless abandon.

Sometimes we don't deserve

any pity for the things we do.

 

Sunday, April 6, 2025

New Music: The Change

 

A solo piano piece in D that features modulation from D Melodic Major (D major with a flatted 6th) to D Lydian in 3/4 time. One of the prettier pieces of music I've ever written.

Friday, April 4, 2025

Welcome to Moron Town

 

Welcome to Moron Town, where we manufacture the finest poo-poo and refined pee-pee in the world. Here in Moron Town, you get a square deal, because we're all out of other shapes, and to be quite honest, we don't know any others at this point. The Poo-Poo King dismantled the Department of Education, and now instead of learning mathematics and verbal skills, our kids work in the poop factory, shoveling shit into square boxes to distribute amongst ourselves.

We used to have a vibrant economy, mostly serviced based. We had schools and hotels and office buildings. There were public parks and paved roads and government services. But then we had an election, and the Poo-Poo King won on a platform of Bring the Poo-Poo Back Again. At one time in our history, Moron Town was a global leader in manure distribution. Many of our citizens worked in this field, but global trade agreements decimated our poo-poo industry. Our economy changed, and although we became much wealthier due to all the cheap goods we purchased from other countries, many people lost their jobs in the poo sector. There was a lot of resentment on the rural outskirts of Moron Town, and that resentment, along with fears of The Woke Mind-Virus, propelled the Poo-Poo King into office.

Unfortunately, the Poo-Poo King wasn't a very smart man. Despite running on a platform of Bring The Poo-Poo Back Again, many people were surprised when the Poo-Poo King put a tax on anything that wasn't poo-poo. Everything became much more expensive. All of a sudden, everybody became much poorer, not just because of the tariffs, but also because our non-poo-poo industries went out of business. Turns out that when you switch to a poo-poo based economy, anything that's not poop becomes really expensive. Our teachers, doctors, CEOs, service workers, and just about everybody else were soon shoveling shit in the poo-poo factory. Other countries heavily tariffed our poo-poo, so we started refining piss in an attempt to diversify, but nobody wants to buy our pee, and our poo-poo is unwanted as well. So now we sell poo-poo and pee-pee to ourselves, and everybody is dumb and poor as shit.

The Poo-Poo King doesn't care. He sits upon his throne of shit and pisses on anybody that approaches. The members of his political party (The GOP--Grand Old Poop Party) grovel on their knees and lap it up. They have poop in their brains and they can't stand up to the Poo-Poo King, because they slip on the piss. So we are stuck with our poo-poo based economy, despite everyone not really digging all the shit and piss.

I hear what you're saying. "Why did you guys vote for the Poo-Poo King, when Bring the Poo Back Again was such a stupid platform?" Well, buddy, this is Moron Town. We're all a bunch of morons. We do shit, and ask questions later. By the way, how are you enjoying your plate of poo-poo? Would you like some pee-pee with that? 

Saturday, March 29, 2025

New Music: A Plea To Luck

 

What is this song? I wrote it in C but then transposed it to B Flat to better match my voice. Then I had a hell of a time singing the 3/4 part, so maybe I should have left it in C? I dunno. It's not really like anything I've ever done before, which is good. You gotta evolve as an artist. At least, that's what they tell me. I don't know who "they" is.

Friday, March 21, 2025

New Music: The Promise

 

It's the Royal Road, baby! Sure, J-Pop might have abused the hell out of this chord progression, but I haven't used it much! Took my new piano out for a spin. The guitars were all played on my cheap Fender acoustic; for the dueling solos, I ran them through Reason and distorted them. I like the concept of change. Change is good, because change is life. To resist change is to be destroyed. Change and adapt. I hath begun my career as a motivational speaker/life-coach. Perhaps I can do better than George Costanza.

Tuesday, March 18, 2025

Bad Poetry: The Transition

 

Do you want to move?

Do you want to pick through your belongings

Pack it all up

and start again down the street?

This house is my home

Where I had my children

Where we scrapped ice off the walls

And learned to have space.

When I sleep at night

I worry about leaving my past

And all the memories we made here.

But shouldn't we change?

If we fight against the current

We drown and sink beneath the surface

There is no way to add to a person

without embracing the difference

between the past and the present.

I know that nothing will ever stay the same

Life is not a picture

A painting

A screenshot

Or a photo.

 

Last night I had a dream

of a different woman and I

doing homework 

In another home

With another child.

What is this strange reality?

A different universe?

An omen?

Or a simple flight of fancy?

I don't know

But maybe

it is okay

To move.

Tuesday, March 11, 2025

New Music: Solo Piano #1

 

Kind of proud of this little piano instrumental I wrote on my new keyboard. A piano is so much more powerful than a guitar when it comes to songwriting. It's so much easier to adjust chord shapes with an extra hand!

Wednesday, March 5, 2025

New Music: Rock 'n' Roll

 

It takes a decent amount of hubris to name your song "Rock 'n' Roll" but it's on par for the genre, am I right? An oldie that I rerecorded this week. Just some simple three chord rock with lyrics about chasing that youthful feeling.

Tuesday, March 4, 2025

You Dumb Fuckers Happy Now?

 

There was a lot of whining about the price of eggs during the 2024 Presidential election. Google's bullshit AI tells me that the average price of eggs in the US during January was 4.95, a 15 percent increase over the previous month. Of course, bird flu is to blame, but this is Trump's America, and facts don't matter, only feelings. Americans felt pessimistic about the post-Covid economic recovery, so they voted in an authoritarian with an inflationary agenda. This is because America is full of dumb fuckers. Last night, Trump announced that the delayed 25 percent tariffs on Mexico and Canada would finally go into effect. He also raised Chinese tariffs from 10 percent to 20 percent. Given that America is the largest economy in the world, and that we consume around a quarter of what the world produces while having only five percent of the world's population, this... isn't good. If Americans were dissatisfied with Biden's economy, I can't imagine they'll be happy with Trump's inflationary policies. Those tariffs will be paid by American consumers, who will either bite the bullet and go home with less money in their bank accounts, or reduce consumption, shrinking the economy. Tariffs are protective measures meant to jump-start domestic industry or protect a vulnerable part of the economy. It's not ideal that all of the world's microchips are made in Taiwan, but it takes a lot of time and money to build a chip fabricator--around three years, 10 billion dollars, and 6000 construction workers, according to Intel. So it makes no sense to put blanket tariffs on Chinese electronics (most electronics are assembled in China) when it takes an extraordinary amount of time and money to build your own chips. The consumer is just going to end up paying a lot more for electronics. This is Econ 101, but Trump seems to not understand this. My own personal theory is that the tax cut Congressional Republicans are preparing will be paid for by tariffs, and they're counting on Americans being dumb enough to not realize that they're footing the bill. One of the advantages Republicans have over Democrats is that they realize that the average voter is an idiot, so while I don't think consumers will ignore how the price of everything drastically increased immediately after Trump took office, it's a gamble that may pay off, considering how dumb everyone is, and how Trump was reelected despite running on a Destroy America agenda.

The big, dumb fucker in chief also announced last night that he was ending aid to Ukraine. This comes after Trump and Vice President Vance personally berated and insulted Ukrainian President Zelenskyy while television crews filmed last Friday. Vance accused Zelenskyy of disrespect and ingratitude, despite it being obvious to anyone watching that Vance and Trump were the rude assholes in the room. Former Ukraine supporting Republicans like closeted homosexual hypocrite Lindsay Graham seized the bait and threw Zelenskyy under the bus as their dear leader desired. With the abandonment of Ukraine, Trump signaled to the rest of the world that America will not honor its commitments to allies (Trump wants to get out of NATO) and will now support dictators like Vladimir Putin, despite the historical animosity between Russia and the US. Now America has always been full of shit when it comes to international conflicts--the Iraq war never found any weapons of mass destruction, Vietnam was a nonsensical bloodbath, and the Afghanistan war was all for naught --but we've never outright abandoned democracy and our post-World War 2 allies in favor of an oligarch like Putin. Then again, we've never had a shadow President like Elon Musk dissolving government agencies and illegally firing government employees while harvesting the personal info of Americans.

I haven't touched on Trump's deportation agenda or his illegal executive orders or the coming fight over the budget and whether or not the President has the right to do whatever he wants with Treasury funds (he doesn't). None of this matters because although the signs are there, most Americans haven't noticed a difference yet. Ignorance is bliss, right? If you're plugged into the right wing grifter echo chamber, maybe you even think things are getting better. I'm here to tell you, you big, dumb fucking idiot, that things aren't okay, and you're going to notice the effects of Donald Trump's destruction of the American government and economy sooner rather than later. There is a price for ignorance, and there is a price for moral apathy, and there is a price for being fat and lazy and stupid. Fiction couldn't conjure a better physical representation of all of America's faults than Donald Trump. Now that we finally have a President that represents the worst of us, will we get what we deserve? Because if you take away freedom and democracy and civil rights and hope for the future, you're left with greed, gluttony, consumerism, and sloth. The latter isn't much to build a country on, is it?

Wake up, you dumb fucks. You wanted to fuck over the rest of us and drink our liberal tears, but in the process, you're getting fucked and you're fucking things up for your own children and anyone else that might care about the future. Stupidity is a privilege you've been afforded until now, but I'm taking it away for the good of the public. In the words of Dean Wormer from Animal House "Fat, drunk, and stupid is no way to go through life, son."

Here's some Rage, because that's why I'm feeling lately.


 

Video Game Review: Doom: The Dark Ages

  Doom: The Dark Ages  is id Software's third game in their reboot trilogy that started with 2016's  Doom . Technically a prequel,  ...