Thursday, April 6, 2023

Prodeus Review

 

Prodeus is an excellent tribute to Doom. Its enemies are all modeled after imps, pinkies, and their ilk; its weapons are derived from Doom and Quake; and its levels take place in space settlements and hell dimensions. So if there isn't an original bone in its body, why play Prodeus? Well, because its Doom but better, that's why! Using the Unity graphics engine, Prodeus features sprite-based enemies and weapons along with modern lighting and effects, giving it a retro-shooter vibe similar to Amid Evil. Its also gloriously violent, with enemies exploding into showers of bloody gibs. Every single weapon is fun to use and also has a secondary firing mode. The plasma rifle and super-shotgun were my favorites, and the sound design is suitably solid. Add in a metal soundtrack, and it's hard not to be taken back to the mid-nineties when every shooter was a key-hunt. Everything has improved, however, since those halcyon days, especially the level design. Unlike the shooters of yore, you won't get lost in Prodeus, despite the levels being large and full of secrets. I played it on Game Pass, but it's definitely worth twenty bucks or so for an extremely solid six or seven hour campaign. Best shooter I've played since Doom Eternal.








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