Tuesday, September 22, 2026

Bad Poetry: Every Apple

 


Every Apple

You must accept 

That you will not pick

Every apple

Just like you won't

Seize every day

Sometimes,

It's all a waste.


Beware

Beware the fascist light

of your inner darkness.

They will take your house,

Steal your paycheck

And shoot your dog.

And when you are alone,

Crying out

"What else could I have done?"

You will know the truth.

You should have done

The right thing.


Lyrics from the Worst Country Song in the World

Buttfucking on a Saturday night

Everything feels alright

Take that snake out of the bush

Stick that mamba in the tush

Monday, September 7, 2026

Writer's Block: The Sylph

 

The Sylph

I walk in the daylight among the rest of you, watching, slinking, moving from tree to alleyway to mailbox to parked car, weaving into the crowd every so often, anonymous, quiet, unseen. I watch people on their phones, watch as they order their coffee, watch as they run down the street. When they speak, I listen and murmur the words to myself in the darkened alcoves, letting them wash over me, the stolen sounds of another person’s mind. No one can bear to look right at me; if they stare they look over me, and so they see nothing, a tramp, perhaps, but more likely an inanimate object, a dumb thing lacking agency and life. When night falls I rummage through the garbage bins, dining on their refuse, their half-eaten sandwiches, their rotten apple cores, lapping up sour milk from grimy cartons that collapse in my hand, their outsides wet and stinking. Afterwards, I go and look into windows and observe the people as they stare at the screens, their faces hollow, their spirits draining into the ether. Sometimes I try the window latch; sometimes I turn the knob on the backdoor. I can come into a house uninvited; I am not a vampire, and the owners have little ownership over vacated space. And so I wander about, turning over couch cushions, looking under chairs, taking dropped change and little things to hide on my body and ponder in the cold loneliness of the morning, when I am away from those who cannot speak to me, who will not see me. I watch them sleep sometimes, hovering above their stretched-out forms, watching as they breathe through their mouths and choke on invisible spiders. It would be nice to sleep, to relax and forget. The little deaths that they are granted are not given to me.

I wonder often about my lot in life, and question why I am not afforded the little pleasures that others enjoy without notice. I have never felt the touch of another; I have never gazed into the eyes of a pretty person, nor have I felt an embrace. My words disappear as soon as they are spoken; my thoughts float away on the breeze, lost on the winds that spawned me. In the countless years I have spent contemplating my nature, I have concluded that I am either a sacrifice given so that others might live, or I am the future stuck in the now, a prophesy given sentience.


The living drift closer to my sphere every day. They have given up on each other; they walk alone, enshrouded in their personal cones of silence. It used to be that I fed off of their conversations, but I now I must lean over their shoulders, staring into their flickering screens, feebly attempting to obtain some nourishment from their solipsistic concerns.
Perhaps they will amuse themselves to death, and they will join me as elemental spirits, and we will all walk, severed from each other, picking through the garbage of the past, as we search for some trace of former identity, some god that will tell us, finally, how to live.


Saturday, September 5, 2026

Video Game Review: Quake: Dawn of the Machine

 

Dawn of the Machine is an official Quake expansion released by Machine Games to celebrate the thirtieth (!) anniversary of the classic shooter. It is, quite frankly, an amazing experience. Utilizing the tech that Nightdive Studios developed to remaster the original game, Dawn of the Machine features architecture that would not have been possible to design in 1996, lest your humble Pentium and 3dfx Voodoo explode. Tying together the three main thematic designs of the original game (Lovecraftian horror; dark fantasy; sci-fi shooter) while greatly expanding the scope of the levels. this is simply the best Quake has to offer. It's hard, too, people, in the way that classic shooters are hard. This expansions throws Shamblers at you like crazy, and you'll often have to manage your ammo to some degree since you'll face much bigger mobs than you did in the original episodes. But the eye candy on display just triggers my nostalgia so hard. Games don't necessarily need cutting-edge graphics when the level designers are so good at creating ambiance with basic dynamic lighting, which is added and heavily featured. Just check out some of these screenshots below. If you have any interest in classic shooters, download the remastered version of Quake (which is free for those who have purchased it in the past) and boot up Dawn of the Machine.

 
















   

Bad Poetry: Every Apple

  Every Apple You must accept  That you will not pick Every apple Just like you won't Seize every day Sometimes, It's all a waste. B...